Tengu VII

 

History

The most successful green machine is back again, one of the most decorated vapours of all time, now in its seventh full incarnation, it's once more ready to spin its way to victory. Considered by most to be my greatest bot, tengu is basically a full bodied spinner with lot of tricks up its sleeve, originally based upon the middleweight typhoon it has gradually developed into one of the most popular vapourbots about, it has won many awards including being in the top ten vapourbots of all time and being second place in the Pussycat Tribute tournament 3 and Winning Both After Burn 2 and SEKT. It has several advantgaes over conventional full bodied spinners, most notably its unique anti-spinner ring, which basically negates damage from any kind of horizintal spinning attack by transfering the energy into a wheel which is free to spin instead of into a fixed surface, this gives it an advantage over other spinners. I would like to thank Hector Gilbert who gave me advice concerning this robot which has helped it reach this standard.

TITLES

6th seed RW Grand Prix
Extreme Pussycat Tribute Tournament: House Robot Rebellion Winner
Pussycat Tribute Tournament 2--Best Full body Spinner
Pussycat Tribute Tournament 2--Best Full body Spinner Peoples Choice
Pussycat Tribute Tournement 3--28th seed
Pussycat Tribute Tournement 3--Winner of Heat K (Semi Finallist)
Kody's Fan Fic Tournament 2: 32nd Seed
AjWars Series 5 Winner of Heat F (Hypothetical Title)*
AJWars Series 5 Grand Finallist (Hypothetical Title)*
Velociraptor's Fanfic Tournament Series 4 Pinball Champion
Pussycat Tribute Tournament 3: Grand Finallist
Pussycat Tribute Tournament 3: Second Place!
AJWars Series 5: 12th Seed
=9th Greatest Vapourbot (The Big Vapourbot Awards)
Velociraptor's Fanfic Tournament - Series 5! 26th Seed
Semi finallist in the Vapourbot Grand Championships '03
Grand Finallist in the vapourbot Grand championships '03
3rd Place in the Vapourbot Grand Championships '03
SEKT Reborn - Winner of Heat L
SEKT Reborn - Grand Finallist
Winner of the SEKT!
=3rd Most Feared Vapourbot (As Voted for in the Wars of Fury)
Pussycat Tribute Tournament 4 2nd Seed
Quarter Finallist in After Burn 2
Grand Finallist in After Burn 2
The Fowler Fic War Series 2; Winner of Heat 10
Pussycat Tribute Tournamnet 4; Winner of Heat P
Pussycat Tribute Tournament 4; Most Aggressive Bot
Official Vapourboteer 2004: Joint Best Full Body Spinner (with MDU)
Official Vapourboteer 2004: Participant in Best Battle - tengu vs. MDU ptt final.
Fowler Fic War Series 3: 5th Seed
After Burn 2: Champion!
Pussycat Trinute tournament 5: 5th seed
Pussycat Tribute Tournament 5: Winner of Heat C
American Influence: 3rd Place (Tengu Advance)
Official Vapourbotteer Awards 2005: Best Design
Official Vapourbotteer Awards 2005: Best full Body/ Ring Spinner
Fowler Fic War, Series 5, 18th Seed
Mechanical Noise, Series 2, 13th Seeds
Crash and Burn Tournament, Series 2, Winner of Heat F
Official Vapourbot Awards 2006, Best Full Body Spinner
Official Vapourbot Awards 2007: Best Full Body Spinner / Ring Spinner
Official Vapourbot Awards 2007: Most Effective Weapon
Official Vapourbot Awards 2011: HALL OF FAME INDUCTEE

STATS

Mobility: 4 small inner wheels on a simple skid steer

Colour: Green

Weight: 100kg

Shape: A short cylinder, with very slightly tapering top, tengu is not much shorter: around 60% of its previous height but around 15% larger radius.

Speed: 18mph

Turning circle: 0m

Power: 2x 750 watt Bosch wiper motors at 24v.

Armour: The armour is 4mm titanium, however, tengu has its unique anti spinner ring to give invulnerability for it against the dangers of the rest of the horizontal spinner community. grade As you can now see tengu has a setup two smaller blades per side rather than the single larger ones at the base, this is for reasons that will be explained later. Anyway, basically the result in this is that the spinner ring is mounted between the blades, therefore it goes from about 7% of the height from the ground up to about 85% height in this case, or in a normal setup from 7% to 95%, meaning it has very good coverage whichever way. With the blades above and below the rest is protected very well anyway.

For the ring itself you know the drill: a ring of toughened polypropylene (a very tough industrial synthetic rubber) mounted on a metal frame mounted free on castors, this means that it spins completely independently and is not restricted in horizontal movement in any way. The effect: any hit from a horizontal spinning weapon will cause the spinner ring to spin by transferring the energy into that, which as it slows down will dissipate the energy harmlessly as heat and sound. It also means that should a robot with horizontal gripping weapon get a purchase tengu can still spin up while it is being held assuming it doesn’t crush too badly. This is all over a toughened stainless steel chassis which has triangular bars making the whole chassis appear to be made up of triangles, this design leads to extra strength against crushers. Read also skirts, as they are defensive too. The robot is very heavily shock proofed.

Ground clearance: Under new skirts 6mm, however these skirts are a lot different to usual, basically they are a ring of aluminium foam with all the gap filled in with rubber beneath the robot, there are castors set into them to keep manoeuvrability, basically they not only protect from flippers but from low discs like spin dash. It also enables a slight bit of bounce so it can go to one side slightly without leaving a clearance. Its an inch thick form the outside (as in in plan view). How this has changed for Tengu 7 is there are now two set-ups for these skirts to suit opponents. The skirts when facing flippers lifting forks or anything which needs to get under the machine to turn tengu over are at the outside, as in level with the rest of the machine. However when facing robots which get under an opponent to make an attack easier, or attack underneath, ie. SD IV type saws, wedge crushers, front hinged flippers, robots with flywheels mounted up a wedge, they are now mounted 15cm in from the outside so the robot CAN get under, this however means that they will drive straight under with little resistance but get hit by the blades up their wedge damaging them in places which were previously inaccessible.

Weapons: The robot is a full body spinner powered by a 4" magmotor at a gearing ratio of 6:1, although much wider than previous it still gives out somewhere in the region of 70-80Kj as t is much shorter, the spin up time is also still quite rapid. It hits using one of 4 sets of blades chosen depending on the opponent:

  • Two 7.5-kilo blades with go into the robot to prevent them being ripped off, each is about 15cm long. Used against most opponents except ones mentioned below. Used in melee even if only one opponent doesn't fit the required groups below.
  • Triangular wedges, they skim along the ground at low clearances of about 1.5mm, and sharply curve upwards, they can be used to turn over bots with high clearances. They are made of high grade aluminium approximately 2cm thick.
  • The dual hit weapons, basically there is a large titanium/tungsten alloy bar, which protrudes 30cm backwards from the spinning direction (ie anticlockwise), there is a large blade which is slightly curved at the end where it attacked (its the same bar so won't snap off in impact), at the far end of the bar there is a smaller blade which is more pointed and is barbed backwards. Therefore on hit the large blade will hit first, and almost instantaneously the second blade will stab in as well, causing two lots of damage, this is only to be used against robots which have long flat sides and light armour as it is primarily a weapon that looks impressive when it hits. It can also be used for removing skirts.
  • The new ones: basically they are two standard blades mounted at the top and bottom of the side of the robot, making 4 blades in total (the blades shown in the picture) Basically they are used against robots with shells too tough for the blades to pierce, but are instead designed to knock an opponent away but also deliver as much force through the smallest area possible without off balancing the machine. This basically means that it’s far more likely to do severe shock damage inside to machines which aren’t likely to be damaged properly.

Srimech: Bar srimech on top powered by linear actuators: the actuators are on the inside and the arm is aluminium boron carbide which means that its incredibly resistant to damage. The srimech actions now takes about 0.9 second. The bar is inset into the top of the machine so it is difficult to damage.

Strengths: Very good weaponry, manoeuvrable, gyroscopic force makes it very difficult to flip. Variables make it suitable for any opponent.

Weaknesses: Low traction.